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Quests
Q: "There is a "level" requirement to complete the game, right?"
A: No.
As of 1.09 (and all previous versions, including the retail 1.0) there is no level requirement to go to nightmare and
hell (like Diablo 1 did). There is a couple, rather strange, exception, though.
For one, the Charsi "imbue" quest may be completed by the Mules, but you must be "level 8" before she
will imbue anything. Really, this is not a big problem since Charsi's imbue is CHARACTER level based. You would not get anything
worth much with a level 1 Mule.
For two, the "Ancients" quest DOES require you to be of a certain level to get the EXPERIENCE from it, but since
the Mules are not there anyway, they do not get any experience! Regardless, this does not stop the Mules from going further
to "beat" Baal and head to the next difficulty.
Quest rewards are always a plus, and the Mules also receive them! The extra skill points, hit point vial "From the
ashes" as well as the new "resistances" and "add sockets" quests. More about this area in the "Bonuses
from Mules" section, up next.
Q: "How do I get all the "Quest Items" IE: the staff, heart, cube???"
A: As long as all the Mules and you are in the same party, the items will drop upon killing/opening/finding the particular "Quest Item." If the Mules were NOT in the same party, the items may still drop, but "cannot complete this
quest in this game" may result. Even though that under certain circumstances, this is ok (like talking with someone following
picking up an item may still work to "complete" that particular portion), I do not recommend forgetting to finish
any step. A "do over" may result, and that is just a bummer.
Q: "What quests must I complete?"
A: Very little, actually.
Act one:
- After "saving Cain," make sure that each Mule talks with him. This is to ensure that that particular quest "reward"
is earned for everyone to avoid having to do it again. Sucks to go to act two and have Cain not be there when the "server
Mule" did not talk with Cain.
- After "killing Andarial," talk with Wariv and "Go East."
- You may want to also pick up the bonus magic ring, but not "required."
- You can also receive your "free" hireling (Merc), but they serve really no purpose other than to make the town
crowded. You also cannot get rid of them, short of committing Mule suicide.
Act two:
It starts to get a little touchier now.
- You do not have to send a Town Portal (TP from now on?) to have your Mules pick up the "Horadric Scroll" or
the "Skill book" (from the sewers).
- After finding the Cube, send a TP and have all the Mules get it. This is essential to finishing many other quests and
also extra "storage" space, plus, you only have to do this once, no need to get it for the "Nightmare"
or "Hell" difficulties, not like there is a different one. (Hint, hint, wish list for Blizzard?!?)
- Get the Staff in the Maggot Lair. Send TP (after poison is done spewing) and pick it up. Note: All the Mules must get
all the items to create the final product. Otherwise, you will not be able to transfer to the next act!
- Get the Amulet. Send TP and pick it up!
- Place all the items in each cube and transmute them. Note, there is also no need to "Identify" them via Cain
first. You can chat with him AFTER transmuting to save time and ensure that the "quest" is completed.
- After killing Durial, all the Mules must chat with Jerhyn by the temple and then Meshif to head to Act 3.
Act three:
Even more shuffling is required here.
- Getting the "Gidban" and "Statue" is not required, unless you want the "This magic ring does
me no good" bonus from the Mules and the extra hit points for those rush moments of going down the WRONG TP!!! Heeheheh.
Note: The magic ring offers do NOT seem to be level based. The Mules usually get BETTER stuff than I do!
- Get the Eye in the Spider Caverns. Send TP and pick it up!
- Get the Brain in the Dungeon. Send TP and pick it up!
- Get the Heart under the Bazaar. Send TP and pick it up!
- Kill all Councilmen for the Flail. Send TP and pick it up! Warning: this is one of the more difficult levels to make sure
the coast is clear before having all the Mules go through the TP. A few times, they have been DOA!
- Put all the items in the Cube and transmute. Again, no need to identify the items beforehand, just after it is done. Cain
still will want to chat about the individual items, but what the hell.
- Kill Mephisto. Send TP and head through the portal to Act four. This is another situation to make sure that the area is
clear before sending them down. Note: Even though the person that threw the TP had entered the Portal, it will still be there,
until it is "recast." Not so with Act five!
Act four:
- You only have to kill Diablo and go through the resulting portal to finish this act. (In regular Diablo 2, the game will
timeout and everyone will exit at the same time. Quest completed.)
Act five:
- Through out this act, the Mules really do not need to do much. You can complete the "Add Sockets," the bonus "Item," and the "3 Rune" quests by chatting with the appropriate people after the "Real" character
is finished, but they are all optional. And even if the Mules do not talk with anyone, they will still be able to finish the
game.
- After killing Baal, a portal appears. Have each of the Mules (and real characters) "Save and Exit" the game
BEFORE the server does.You do not have to have all the Mules go through the portal to be able to get to the next difficulty
level. Everyone should be finished and the "level 1" Mules are now labeled as "Slayer" etc.
That's all there is to it! Simple, huh? There is a few quirks that you may find, but over all, it is a seemingly easy process.
You can then have the server Mule start a Nightmare game and have everyone join in and start over.
You may want to only have the 6 or so Mules to avoid having to repeat the quest completion process each time for new Mules
and new Real characters, but be warned, the server Mule MUST be a new character! If it is not, all the "quests"
will be completed and unavailable! After the server Mule character is created, everyone else may join (even the newly finished "Slayer" Mules). As I said before, I do not advise of this just because you will soon run out of space. If creating
new characters, you may as well create new Mules too!
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7 - Bonuses from Mules